Microsoft announced Visual Studio is coming to MacOS, and will be introduced later this week at the Microsoft Connect Conference in New York City. Visual Studio for Mac will be based on Xamarian. Microsoft today releases Visual Studio 2017 and the fourth preview of Visual Studio for Mac.
Microsoft Build has always been a time when we deliver a wealth of developer-focused announcements. It’s an opportunity to share our vision for developer experiences across mobile, AR/VR, cloud, web, desktop, IoT and AI. This year, I’m excited to have brought this vision to life with more than a few exciting announcements:
This allows HoloLens to take over tracking, and to integrate any content augmenting the target into the spatial map of the target’s surroundings. Example visual studio for mac building backend api project credentials. Enabling Extended Tracking on a Target Vuforia will automatically transform the pose of a target that uses Extended Tracking into the HoloLens spatial coordinate system.
For an overview of announcements across the company, check out Scott Guthrie’s blog post; but for a round-up of Visual Studio and .NET headlines, read on.
As of today, .NET Core 2.1 Release Candidate (RC) is available with a “Go-Live” license to use in production. .NET Core 2.1 improves on previous releases with hard-won performance gains and many new features:
Of course, .NET Core remains free, cross-platform, and open source – just as it has been since 2014.
Learn more about .NET Core 2.1 RC.
While we’re excited to release .NET Core 2.1 RC, we’re not stopping there. Today, we introduced the roadmap for .NET Core 3, which brings desktop development to our open source .NET stack. We are adding Windows Presentation Foundation (WPF) and Windows Forms on top of .NET Core. As always, developers building Universal Windows Platform apps will also continue to benefit from all the .NET Core improvements.
.NET Core 3.0 will enable Windows desktop apps use a globally installed .NET, or an app local copy, or build a single .EXE which includes .NET. Thus, .NET apps will no longer be impacted by system-wide updates. More importantly, this will allow us to make improvements to WPF and Windows Forms that we previously could not have done with .NET Framework without risking compatibility to existing apps
With .NET Core 3.0, developers will have the ability to share and easily integrate UI controls across all the major Windows desktop frameworks. You’ll be able to incorporate whatever UI controls make the most sense for your scenario, or even take a phased migration approach to modernizing your app’s UI. Developers will be able to seamlessly integrate almost all the Windows 10 API surface area into their .NET apps such as Cortana, Windows Hello, Windows ML, Rome, and more. And developers will be able to take advantage of the performance improvements and new API’s in .NET Core.
Developers targeting .NET Framework 4.8, the next version of .NET Framework, will also benefit from the improvements we plan to make such as the new Edge-based WebView control that they can host inside their apps, with more controls planned. And support for XAML Islands bringing UWP UI into existing applications.
This roadmap represents a significant investment in Windows desktop development by empowering developers to adopt the latest innovations in Windows 10 and .NET Core in their WPF and Windows Forms apps.
Our flagship IDE, Visual Studio, received a significant upgrade today with the announcement of Visual Studio 2017 version 15.7. John Montgomery’s blog post has a full run-down of all the new capabilities, but some of the more significant headlines include:
Visual Studio 2017 wasn’t the only IDE to get an update. Today, we’re announcing Visual Studio for Mac version 7.5. This release includes bug fixes, performance improvements, and several new features:
Today, we’re announcing immediate availability of Xamarin.Forms 3.0. Xamarin.Forms 3.0 delivers improved stability, faster performance, and new capabilities aimed at making it easier for you to create beautiful apps that work on Android, iOS, macOS, and Windows devices.
Xamarin.Forms 3.0 now builds with .NET Standard 2.0 using multi-targeting, while still maintaining support for PCL profiles and other .NET Standard versions. Projects load much faster when you use .NET Standard project types.
Xamarin.Forms 3.0 also includes a strong focus on developer productivity. Many developers are already familiar with the Visual State Manager already found in XAML for UWP and WPF. It’s now available for Xamarin.Forms, too. We’ve also heard from many ASP.NET developers who can build amazing layouts for the web using Flexbox and CSS. To empower these developers to build equally impressive layouts on mobile, we’ve added two features to Xamarin.Forms: FlexLayout and CSS. Xamarin.Forms 3.0 introduces both features without compromising the existing XAML experience desktop developers have come to know and love. Finally, because Xamarin apps are deployed globally, we also included right-to-left language support and many quality improvements in the 3.0 release.
Today, we announced the public preview of Visual Studio Live Share. Now any developer can use Live Share to collaborate in real-time with other developers, with instant bi-directional collaboration directly from their existing tools like Visual Studio 2017 and Visual Studio Code. With Visual Studio Live Share:
Visual Studio IntelliCode is a new capability that enhances everyday software development with the power of AI. Today, IntelliCode provides intelligent suggestions to improve developer productivity and code quality in the tool that developers love, Visual Studio. Our vision is to apply AI to empower developers across the entire development lifecycle.
At Build, we shared a sneak peak of IntelliCode, showing how it uses AI to deliver better context-aware code completions, guide developers to code to the patterns and styles of their team, find difficult-to-catch code issues, and focus code reviews on areas that really matter.
Developers can sign up for news and a future private preview, as well as gain access to an experimental extension at http://aka.ms/intellicode
Our developer tools and services are shaped by your feedback, so please let us know what you think. To download, install and read documentation for all today’s announcements, go to:
If you have any trouble, you can report a problem from inside the IDE on both Visual Studio and Visual Studio for Mac. Dvd studio pro for mac.
To track issues, ask questions and find answers, explore the Visual Studio Developer Community. Or, to engage with our team and other Visual Studio developers in real-time chat, try our new Gitter community (requires GitHub account). We welcome your product suggestions through UserVoice. And, should you need it, you can also get free installation help through Live Chat Support.
Finally, don’t forget that we have three full days of announcements, deep dives, and developer interviews to share. You can live-stream or watch on-demand video later from the Microsoft Build website.
Happy coding.